Decal
Tuesday, March, 9, 2010 
Thirdeye for HuntingAscus House FinderValet for ArchersBuzzard Corpse FinderDeadeye

Thirdeye 0.9b

A Decal plugin by Ascus
Written for Asheron's Call

Thirdeye shows all MOBs (Monsters, NPCs, and Players*) in the area and the weapons they wield. The advantage this has over other radar extenders is that is learns monster as you see them does not have to have to be configures for every new monster introduced and can find quest NPCs the first time you see them. It is designed to work with radar extenders such as Sixth Sense, Bandit Sight, and Buzzard.
* Player Killers (PKs and PKLs) are only shown if they are in your monarchy.

Features:

How to Install Thirdeye

The following must be installed prior to installing ThirdeyeIf you do not already have these installed they can be found at Sucamarto's AC Heaven under Decal Core Compants.
Once they are installed, download and install Thirdeye at http:/ciper.net/ac/Thirdeye.msi.

User Guide for Thirdeye 0.9

Thirdeye is ready to use right out of the box. It will learn about monsters and npcs as you encounter them. Initially that may be unnerving as it shows every brown bunny you run by. You can quickly tell Thirdeye that you do not want to see them any more by selecting one of the little critters and clicking on the Hide button at the bottom. They will no longer be shown. You can also set monsters to show, to hunt or to warn. You can override thirdeye temporarily to players, NPCs and Monsters (yes those little brown bunnies are monsters).

Thirdeye's display has two modes, the tracking mode and the setup mode. Most actions can be done from tracking mode. From that display, becides seeing all the monsters, players and NPCs in the area, you can control what you see, change the tracking status as you enchounter them. Setup mode will not be needed until you are ready to make major changes to what you are tracking. In setup mode you can change the tracking status of any monster you have encounters while running Thirdeye.

Top Row Controls

These controls determine what is displayed Thirdeye. Anytime these buttons are displayed the display is updated. Through these buttons, you can control if Thirdeye will display the mobs on the list, if the list will be forced to display or if a message is to be displayed. The only mob that will be always displayed is those that are specified as warn.

Tracking Mode

The List

The list serves as both the tracking list and as an interface for setup. This list shows the mobs in the area, and what items they carrying. You can target them from the list, or target their wielded items. You can keep the order of list alphabetically, by the icon, or the order they found. You can temporarily order the list by distance. The buttons aboive the columns select the order of the list display.

Nw N Ne
NW       NE
nW    N    nE
W   W + E   E
sW    S    sE
SW       SE
Sw S Se
+++almost directly above
++ noticably above
+more 10' above
about level
-more 10' below
--noticably below
---almost directly below

First Column: Direction

The direction is show as a compass heading and distance in yards (meters). The elvation difference is noted with +'s (above) and -'s (below) between the direction and distance The currently selected Mob will show in yellow, the rest will show in white Mobs more than 800 yards away will show in absolute coordinates

Second Column: Icon

This icon can be used to temporariliy remove the mob from list by clicking on it or for a visual reference. It will be either icon of the monster or Special icon for NPCs and Players. The player and NPC icons are set as follows:

NPC: Vendor NPC: Non-Vendor
NPK: A Monarch NPK: Your Monarch
NPK: In Another Monarchy NPK: In your Monarchy
NPK: Not In Monarchy PKL: In your Monarchy
PK: In your Monarchy

Third Column: Name

This column shows the name of the thing being tracked. They can be targeted by simply clicking on the name. Also the color helps quickly notice what the mob is and how its tracked.

Forth and Fifth Column: Weapons

The column to the left shows item in left hand, either a bow or shield. The column to the right shows the item in right hand, either a melee weapon, casting device or loaded ammo. Clicking on the Weapons icon will select the item

Bottom Buttons

The buttons to the bottom right are used to set the tracking of the currently selected mob. they can used to quickly change every occurance of that type of mob on the list. As you encounter monsters you can quickly change how the monster is tracked without having to navigate the setup mode.

Other Bottom Buttons

There a four buttons and and a text field on the botton that can be used to show info on currently selected item and can be used a typing helpers. These buttons function differently when in setup mode.

Setup Mode

The List

First Column: Mob Type Number

Shows the Mob Number, More than one Mob can have the same name, and some Mobs Type have diferrent name (i.e. players)

Second Column: Mob Icon

Icon is either the icon used for the monster or Special icon for NPCs and Players, just like they are used in tracking. The icon number can be intered in the Find Text by clicking on the icon here.

Third Column: Name

Show the name of the Mob type and is color coded the same as tracking. The name can be copied to the Find Text by clicking on the name here.

Fourth Column: Action

Shows action to be taken when this mob is found. To change the action for this mob type check in the icon.

  • New -- When New is active, Put on List Show List, and Announce
  • Hide -- Do not show unless everything is shown.
  • Show -- When Show is active, Put on List and but do not force list to show or Announce
  • Hunt -- When Hunt is active, Put on List, Show List and Announce.
  • Warn -- Always Show when tracking, Show List and Announce

    Fifth Column

    Reserved for future expansion

    Navigating in Setup Mode

    When Setup mode is entered, just the new monsters types that do not have an tracking action are listed. Tracking rules can quickly be assigned by clicking the action icon to the right until the mode you wish comes up. If other lists of mobs are desired, use the buttons on the bottom to find the mobs you wish to view.

  • By Session -- Clear and Curr can be used to listing monsters seen this session. Not only can it be used to check out this session, but by clearing before entering an area, makes it easy to find out what is in the area.
  • By Action -- Pressing of the action buttons will show all the mob types of that method. Thes mobs will remain on list until the list is rebuilt
  • By Name or Icon -- Model Type can be found by icon or name using the Find button. What is listed depends on the text in the text field just to the right.
  • Track -- button toggles back to tracking mode. When you toggle back to tracking mode the list is rebuilt reflecting all the changes in setup mode. By toggle into setup mode and back is a quick way of reshowing a mob that you accidently removed from the display by clicking the monsters icon.
    This page was last updated on: 12:33am, April 24, 2005. and has had 7159 hits since July 24, 2005.Comment or suggestion?